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C++ Programming and Unreal Game Development

AGES: 13-18

SKILL LEVEL: Beginner - Advanced

PATH: Coding, Design, Game Dev

PREREQUISITE: Ability to work as part of a team 

TOOLS: C++, Unreal Engine 4, Autodesk Maya

Course Description

Kickstart your career as a Gameplay Programmer by building your own game prototype with a team of peers. Learn the full development cycle of production as you work together to turn your ideas into a playable game.

In week one, prepare to build your game by learning the fundamentals of C++ and Blueprints, two essential tools for development with Unreal Engine. Implement game mechanics and build coding skills to become an indispensable asset to your team. Finish the week by diving into game design theory, learning how to create themed experiences, crafting compelling dynamics, and scoping your projects.

During week two, dig into your role and get into the full swing of game production by launching an indie studio with your team. Work together to create your combined vision and organize your tasks in order to collaborate effectively. Add new coding skills tailored to your project and prepare to show off your work at the end of the week.

In this course, your student will:

  • Read in user input and print formatted output

  • Implement a game loop

  • Use Unreal Engine 4's Blueprints to build game mechanics

  • Code with C++

  • Implement source control techniques to effectively work in a team

Your student will take home:

  • Project Files

  • Completed game

  • Digital portfolio for college admissions

  • Diploma

  • Course transcripts

  • T-shirt, water bottle, and USB drive

This course is perfect for students wanting a future in Coding, Game Development, or Design.

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